Quick note: I re-organized how the individual project threads were categorized on the left sidebar. Yeah, “Done!” and “Not Done!” stopped being useful some time in 2009… But hey, the best time to make a change was 15 years ago and the second best time is now. Everyone’s grouped by type of build, whether it be van or robot or silly scooter. My next insurmountable multi-year sit down for an hour challenge is to update the static pages and make new ones.
Many moons ago, I finished a Stance Stance Revolution. I did in fact go to Motorama right after the fact, even if I’m years late with the event update! In fact, another entire Motorama is happening right this moment, but I’m sitting this one out due to having focused too much on Real Life and the Robot Trap House, not getting around to putting either SSR or Susquehanna Boxcar back together yet.
So, after Vantruck’s “redemption trip” in 2022, and doing a clean in-and-out with Coronavan in 2023 due to surrounding life and work obligations, it was obviously time to debut Operation IDIoc….
Nope, guess who hasn’t been above the Mason Dixon line since 2019? I decided it was Mikuvan’s turn to make the run back up to my weird culturally adopted second home (as my friends joke all the time that I’m a closeted central Pennsylvanian).
At this point in time, I hadn’t yet trusted Vantruck enough to make the long trip to Harrisburg. In retrospect? It would have been just fine. But I decided risking it at the time wasn’t worth the cascading costs – see, at least the Tail of the Dragon was within one AAA tow radius, and with Mikuvan they don’t have to send out a different truck after finding out the first one was too small despite me telling them exactly what it is.
Somewhere north of Roanoke, stopping both for lunch and to peruse the hardware store for stuff I forgot to bring, such as….
… a weapon lock for Stance Stance. I grew fond of using these big D-style hitch pins after doing it for Sadbot for Comicpalooza. I just got one big enough to thread through both discs at once. Bringing it into the store and test fitting pins one by one definitely drew a lot of conversation, and there were even some BB watchers!
The rest of the trip was completely uneventful, which is an abnormality given Mikuvan’s history of enjoying the Shenandoah Valley scenery just a bit too much. I cruised into Harrisburg around dinner time and got my usual hotel room at “whoever still has vacancy and not bugs”.
Here we go! It’s Saturday morning and everything’s passed inspection. I got to drive it in the real arena surface it’ll be on, and I confirmed that the worm drive was a surprisingly good idea. Weapon spinup was rapid, a consequence of me designing more for torque than raw speed because I’ll likely be using these things as reaction wheels often.
The only issue was the roughly 3mm of ground clearance. That was not something I could make better on the fly here, but I figured I’d use the weapons as said reaction wheels if it got hung up briefly.
The first fight was against a two-part multibot, two little TPU bricks working together named BDT. Not to be confused with Jamison’s legendary DDT. The fight is at 1:54:40 in the day 1 beetle stream.
This was an endurance fight, and SSR didn’t endure that well. It spent much of the time (as designed) bouncing around the arena on the blades, but either that or one of the hits caused a weapon motor shaft to break off.
If I had to guess, something bent just enough that the gear’s hub got caught on the disc. This was something I had thought may happen because the gear hub sits outside of the swept circle of the blade’s hub, so it could in principle hit the spokes. A lot of gear-driven weapons make sure the blade hub is a little larger than the center axis of the pinion for this reason, but I didn’t have the weight this time around to make the blade hub larger in diameter. Something else will have to give here.
The other weapon broke down because one of the motor wires got loose and was minced by the gear drive or blade. That’s just first-fight debugging finding all the ways you didn’t zip tie everything like you thought you did.
Knocking down the weapon drive system was quick, allowing me to assess the roots of the damage. I think the two-piece motor and weapon shaft mount (that bracket) might still be just a little too flexible, so maybe I can redesign it with the carbon fiber plate also covering part of the area to increase rigidity and unify things more too.
Because I didn’t want to sacrifice a spare weapon motor yet, I simply retrieved the shaft from one of the spare drive motors (of which I had more) and smashed it together again and sent it.
And send it did. SSR died a valiant warrior’s death against Mulsanne, a P1 beetle with a scorpion’s tail style spinning disc. This video is at 4:36:32 in the stream capture. This was a fight full of knocking chunks off each other until Mulsanne lined up the best possible killshot and cut through the 1mm carbon fiber baseplate and 3 out of 4 cells of the battery!
I honestly think I hit him more off-kilter and upside-down than driving on all 4 wheels. One of the weapons died about midway through, leaving me to actually take myself seriously and use the remaining disc as a reaction wheel to turn and drive for the last 30 something seconds.
Oof. What a way to go through. SSR skating around identifying as an undercutter or gyro walker for much of the time somehow made the whole affair worth it. I have enough spares to put this thing back together as-is, but am going to make some mods to the weapon designs as I mentioned earlier.
Not too sure what as of yet, since the thing is so packed full of gear that there is scant little to just remove weight from. Plus, I’m not sure how much thicker of a baseplate could have stopped that weapon anyway. It might be better to just trim some beef from the weapon hubs and go for reliability changes. Just don’t get hit, duh.
On my way back down, I decided to detour after staying a night near Roanoke again. This time, I went back through a different portion of western North Carolina to explore some roads that I wanted to visit, but because the east-of-Asheville area is a little long for a day trip, haven’t gotten to.
I do need to just spend a week wandering the whole place. I keep saying that, but am very bad at actually putting things down and doing it. Hence my recurring mention of day trips here and there.
It turns out the ass end of Route 197 isn’t paved, but no big deal. With excellent sightlines down the mountain, I just played some Rally Van Simulator.
A friend somewhere at the bottom of the mountain before I found my way back to US 74.
The ship landed some time after midnight Monday into Tuesday, upon which I neglected to unload any of the robots or gear for a solid week. No issues at all out of Mikuvan this time (which I again emphasize how unnatural this is and may indicate a credit line building for a future epic road trip explosion), except maybe the new radiator I installed the year before was too effective. I may have to check the thermostat and see if it’s stuck open some.
These events transpired right before I turned my attention to Vantruck to finish “Patch 1.1” and hit the Tail of the Dragon in April. So I spent a bunch of time after that in post project hangover mode, not touching a robot again until August in preparation for Dragon Con.
Somehow in the midst of the most unscoped, sprawling big-integration project I’ve ever found myself in, I managed to pop out yet another dumb robot! Last² year for Motorama, I spawned the Susquehanna Boxcar, which was a quick-build 30lb Sadbot using pretty much only on-hand components (I mean…. I allowed myself a trip to the hardware store and some random bolts from McMaster). So, for 2023, as I was seeking to distract myself from constantly wrenching on the ven, I decided to bring the bot back. In terms of actual timeline, this build occurred some time between The Stuffening’s conclusion and The Driveshaftening.
While the original build was conceptually sound and drove alright, the mild-wound brushed 550 motors with the spur gearing ended up being prone to burning out. Even with the RageBridge current limiting set rather low, the windings were fine enough that prolonged pushing (or binding in the drive side) would begin cooking them. By the end of the event and in the rumbles, it could barely move.
The easier way out was to just go brushless. This is a statement that, about 10-something years ago on this very website, was almost an absurdity to hear… but that’s the march of technological progress and Chinese meme manufacturing! I had a large stash of SimonK-flashed AfroESCs left over from those days, as well as a few other random SimonK/BLHeli enabled controllers. Nowadays, the new hotness is AM32 which is very promising so far for a couple of builders, but I don’t own any of that hardware yet. This build of Susquehanna Boxcar will help me draw down my existing stash of parts and equipment even further, so it’ll make sense to take the jump to something more modern later on.
The plan was pretty much the same as the first build. Just four motors with a single open spur gear stage to the wheel. The motors I picked were some NTM Propdrive 2836s from HobbyKing, probably destined originally for some kind of Roll Cake or Colsonbot. I had three of the same motors, so I decided to get an extra few from another builder. Next, to give these motors even more of a leg up on the world, I specified 6 tooth pinions, to be custom-made from cold-drawn “pinion wire” (gear on a stick) to be purchased from SDP-SI.
Yes, within the first half hour, I’d already broken my “No spending money” rule. It’s now… No Spending Money™
The smaller pinions allowed a total reduction of 10:1 to the 60 tooth drive gears. This thing will be quick, but I had no doubt it would drive well.
One of the issues (of many) that plagued Susquehanna Boxcar last time was that the four motors were independent from each other. To do this effectively in a 4WD chassis, each motor really needs a lot of torque and power overhead in case you get tilted up (which WILL happen) by an opponent or engage in a pushing match which tends to load the back set of wheels. The little mild-wound 550s….. did not have this.
In lieu of figuring out how to re-engineer a chain or belt drive onto the thing, I decided to just plop a giant bull gear in the middle. With some geometric massaging, I found that I could fit a 73 tooth gear in between the two wheel gears, offset slightly, while keeping the motor pinions from barely touching it.
Oh, yeah, the other constraint was that I wanted the motors as far inboard, towards the center of the bot, as possible. This was to make them less obvious targets as well as to let me have more volume for electronics and batteries. So, all together, this design path ended up working out quite well.
The construction method will be the exact same as version 1, using literally the same bars of UHMW. This is the generated left frame rail. Like before, I’ll be using a 3D printed template/pattern to spot the holes before drilling them, in lieu of having a milling machine with a readout or doing it High School Charles style with all-manual layout.
The drill gearbox for the Multifunction Poking Implement is mounted identically, but pushed forward a little more. There were two reasons here. One, to give me more space for electronics, as the motors are spread farther apart than before and so the contiguous space at the very back has changed in shape. And two, because I wanted to be able to run a larger sprocket on the poker hub. Having the motor directly underneath limited the sprocket selection significantly.
The poker hub this time uses a #35 sprocket instead of a #25 for greater durability. I wrote off using this #35 sprocket (from my big basket of random sprockets) last year because it was larger than the #25 I ended up going with. But now, with the motor moved, it can fit.
I went ahead and modeled the bull gear that bridges the front and rear drive wheels. It’ll spin on two FR6 type ball bearings and be unceremoniously suspected on a single shoulder bolt with a locknut. I’ll have to see if I can even make the tolerance stackup of manually drilling these holes work with it!
I generated the template that is to be used for the frame rails, and made sure to design it so it’s as hard to look at as possible. There’s no real reason for the many unrelated holes, just an aesthetic choice. If anything, it made the print process longer and made it less rigid.
The template aligns with the UHMW stock using three dowel pins. Two on the bottom side for the parallelism, and one touching the upper corner.
The Makening
The first step is to take apart the old and salvage what I can for the new! It wasn’t that much, sadly. The only things I could really reuse from this chassis is the outer steel frame itself which left the event mostly intact, and the four axle bolts.
Using the template to pilot drill the holes did work well enough, but I still needed to use the Benchmaster, Master of Benches for a counterboring operation to make pockets for the drive motors. I didn’t have a good means of ensuring that a Forstner bit (to make the flat-bottomed hole) started aligned with the pilot hole if I did this on a drill press, so I just sucked it up and spent a few hours counting dial revolutions. Still, this was more of a “close enough” operation, as the motor’s mounting axis is determined more by their countersunk mounting screws. As long as they didn’t touch the side of the pockets…
All the parts are labeled with their orientations because I will definitely mess up making the correct side otherwise!
Going back to construction methods I haven’t really utilized in a bunch of years, really dating back to my pre-machining era. These frame rails were just squared up and clamped together, with the holes laid out by hand.
In a day and age where most people default to 3D printing frames, and it’s common for newbies to think you have to have a 3D printer to get started building, I still think there is value to a frame banged together from UHMW blocks. It’s workable with almost all tools, and is a solid contiguous mass for you to zip things together wherever you want (versus 3D printed hollow infills… reminds me of drilling into drywall trying to mount something at the house)
I expect this mod to go very poorly.
That’s a 35mm class outrunner motor which shares a bolt pattern with the RS-550 sized drill motor. I was going to cram this into the drill gearbox after boring the pinion out to 5mm. Putting something like 3-4x the power of the drill motor through that gearbox is most likely going to make it very angry. My guess is the output stage pins will shear or I’ll start blowing gear teeth.
I went ahead and prepared both of the 3536 motors I had for drill gearboxes. It’s easy to keep making parts in the same sitting once you get rolling and all the tools are already out and set up.
Test fitting the bull gear here. “Shoulder bolt” decayed very quickly into “well, i’m too lazy to remove this cap screw and nut”. I found that I had the tiniest amount of axis position adjustment because the threads on the screw are a very slightly smaller diameter than the hole.
To my utter surprise, the gear mates all worked! Only a small amount of backlash was present and the bull gear didn’t really need any special treatment, like forcing off to one side of the tolerance/slop distance. Now, I used to do 32-pitch gear mates by hand on the drill press back in high school, so if I can’t even manage 24-pitch nowadays that would be quite the blunder.
Moving onto the Multifunction Poking Implement, it’s put together the same as last time: Just a square tube, appropriately drilled through, welded to the sprocket
As I touched upon before, I started with a #35 sprocket this time and turned it down (very painfully – this was a lot of sitting there cranking Tinylathe 0.5mm of feed at a time) to the thickness I needed. Then I just apply some quick blasts with Limewelder using a steel tube as a locating dowel in the center.
Now, for the drill gearbox sprockets, I had to get a bit creative. The smallest #35 sprockets I owned were these 8-toothers… but they already had a bore of 3/8″. The drill gearboxes have a 3/8″-24 threaded output shaft. There’s too little meat on the hubs to bore it out and sleeve it (I’d basically cut the sprocket bit off the hub if I tried boring it out).
The solution: Well, the welder is already out and warmed up. I just filled the hole up with Weld™. It’s like a Direct Edit button, but for real life.
Next, I chucked the sprocket up and treated it like I would any other! Drilling a center hole, then successively larger holes (the weld alloy is harder than whatever this is made of), then finally running the 3/8″-24 tap through it.
That worked amazingly. So that’s pretty much all the mechanical work going into this bot. Conceptually very simple, using techniques I’ve second-natured for years now, and not much to go wrong. Perfect zero-brain-cells-left build for a time I was mostly preoccupied with planning the L.E.W.D.
I even went and purchased a new Harbor Freight Multishovel to complement the slightly beat up (but serviceable) one from last year. All I do to these is remove the handle and stuff the stump into the adapter sleeve that sits in the hub tube. The folding telescoping sleeve thing still works. Unless destroyed, I can transform it back into a Multishovel.
Top and bottom lids for the rear section are once again made from 1/8″ G-10 grade Garolite laminate, a pleasant and multipurpose material. Pleasant, except the part where it slowly consumes your HSS/carbon steel tools from abrasiveness and also leaves little fiberglass splinters everywhere. The top and bottom screws got an upgrade to 3/8″ lag bolts. No particular reason here besides unifying the tools needed to fix this thing.
Between then and now, I grew a reel of TPU filament that was only used a little. I decided to expend more of it making the electronics cave for this thing. It’s just sandwiched in place between the top and bottom plates, then retained on one side by the steel box frame and on the other by the protruding axle bolt heads.
It’s designed to fit a 4S 1.8Ah battery, compared with the 7S flat battery last time. Nothing wrong with that battery per se, but I was using the smaller AfroESCs which weren’t rated for that voltage input. Keeping the voltage lower also kept the bot’s calculated top speed from being comically high (like 30+mph, unrealistic to achieve in the box) and makes blowing everything up much less likely.
The power “switch” and power distribution was kept simple with a single gigantic squid assembly. The big solder joint in the middle brings together four 18 gauge drive motor controller wires, a single XT-60 on 14 gauge for the poker, and an auxiliary JST-RCY (literally “a JST Connector” when left unspecified, by the way… not many people know the actual product line name) for whatever else I want, like gaudy LEDs.
This was not fun to solder together, but I was in no mood to design some kind of bus bar or power distribution terminal block system.
After some more massaging and fineries, here is the Susquehanna Boxcar for 2023! I was highly pleased with how this bot drove, actually. The four SimonK-based drive ESCs were put into reversible mode with non-synchronous PWM (they can both add power, but not regenerate from each other – no fighting through the gears) but idle-throttle braking enabled. That way the bot still stopped quickly when I centered the transmitter stick and didn’t keep coasting.
The Motoramming of 2023
For the Motorama, I was in charge of making the trophies once again using asslaser69. I got creative this time and changed the design to use a lighted base, which we liked and so the organizers commissioned a boatload of them from Amazon. This was an cute little change from the rushed-together laser cut trophies of 2022 which were made because AAAAAAAAAHHHHHHH WE DIDN’T DO IT
And so, once again, we deal with the consequences of having me be in charge of something. IYKYK, IYDK,DGI.
I elected to do a “clean trip” this time. Vantruck was obviously not available for the job like it was in 2022. Plus, at this point, I was beginning to cull my random van buying and breakdown related expenses, appraising my resources in preparation for the New Robot Trap House. So, the soulless-but-least-likely-to-explode van it is.
My first (and only) real tournament match was against EVA (stream archive link), which used a pushy configuration for the match. Right around halfway through, I lost a motor on the left side, and later on the mutual pounding also (like I suspected) sheared off the planet gears inside the ol’ crusty drill gearbox that had been brushless-swapped. It was trapped upside-down :(
I was slated for two fights that day, and taking the thing apart to get at the motor and the drill gearbox took longer than I counted on. It turns out the extension cable I made to get to the ESC had pulled out of a connector joint I thought was well-taped, but I had to take the bot apart enough to get to that point to find out. The drill gearbox and motor just needed outright replacement.
You’re only guaranteed 20 minutes turnaround at most of these events, Motorama included, and that can come to haunt you really quickly if the matches ahead of you move fast due to knockouts, or if people forfeit fights. The usual 2-ish hours I was hoping to have turned into only 45 minutes or so. So with my time having come and gone, I decided to just prepare Boxcar for a series of really funny rumbles.
And no Susquehanna Boxcar moment would be complete without a comically sized vegetable hanging off the end of it. Behold, the Papaya of Redemption. As I promised, I headed out to the only Asian grocery within like 50 miles or something and picked up a couple of dumb… uhh, end effectors.
Here’s the stream link for that rumble! It didn’t do that much during the rumble because the Papaya of Redemption almost immediately broke the spare drill gearbox, and then became stuck against the frame.
Once that was very rudely and inconsiderately removed by Phenomenon, I guess it ripped something completely apart inside with the toss from its weapon (maybe turning a stripped gear or two into powder), and I had some vestigial function left on the Multifunctional Poking Implement. Upon which I got promptly stuck sideways on the wall.
I also agreed to a grudge fight afterwards against Big Cookie, which is a bristlebot using the purposefully unbalanced shell to wiggle around on a series of tilted wire brushes. It demonstrates translational movement like behavior under some circumstances, but hits crazy hard because it’s basically entirely weapon.
For this fight, the Danger Potato made a return, because… why not.
I assembled a composite drill motor out of the wreckage of the two I brought, so I can swing the Danger Potato. This was 100 percent not a good idea, just as I suspected. And I think I understand why I usually spend money on robot parts.
By the end, both of the robots were thoroughly painted in taro starch. Here’s the stream archive time link so the erotic taro-grinding action can be witnessed!
I said Cookie hits hard. Look at the frame on this thing. It’s turned completely into a parallelogram!
Well then… that basically retires this Susquehanna Boxcar because I’ll need to remake the frame entirely to get it back in working order. So, if I bring it back again, I might be forced to… you know, spend money on it or something. Maybe I can use one of the leftover P61 gearboxes I have from 30Haul. Sadly, the days of competitive bots being made from power tool particles is mostly done for except the local back yard stuff, like my very own near-and-dear Robot Battles at Dragon Con. There’s just better gearboxes to handle the power of brushless and lithium.
Boxcar basically lives in a pile of its own wreckage in a tote to this day, because immediately after returning from Motorama, I went into Operation IDIocracy rescue mode. I scrapped the parallelogram along with about 700 pounds of other random metal detritus before the big move. Now that the New Robot Trap House is functional, I am certainly considering bringing it back for said Dragon Con this year!