The Makings of the Make-A-Bot’s Mak… Damn it all.

You might notice that I’ve been missing for about a week after having produced nothing of substance for even longer.

I’ll be honest. I’ve been spending the time staring emptily at Make-A-Bot while it cyclically exudes a little molten filament of plastic and waves it around. Watching this thing work is disturbingly addictive, and I wouldn’t be surprised if I’ve already been hypnotized and brainwashed into building clones and replicators. That, and the end-of-year institute shutdowns coupled with the recent eastern seaboard blizzard meant that I didn’t have much else to do, or new parts for Manbeargryllspigtankmelonsharkweek to ogle over.

Maybe I should just get it over with and print myself a chin rest.

Anyways, the past while has been filled with more experimentation and silly prints. I’ve also started down the neverending path of making upgrades to your 3d printer by 3d printing them. Here’s a selection of some things made on Make-A-Bot recently.

MaB has been having issues holding Z-axis tolerances for whatever reason. All my parts would seem to come out a millimeter or two taller than they should be. I couldn’t tell if it was ratiometric (which would entail fiddling with the steps-per-mm parameter in the machine definition file) or just random. One attempt to find out was making this 50mm tall (by design) piece. It was also a good test of the thin wall ability of the machine.

It ended up around 52 millimeters tall, which told me that somewhere along the line an extra millimeter or so is getting added. I’ve had 20mm prints come out around 21, and 10mm prints come out around 11. It’s definitely not ratiometric.

So what the hell is it!?

Oh well.

One of the cool things about 3d printing is the ability to make silly sculptures at will. Here’s a hamster. This was done using 0.25mm layers at 60mm/s speed. I was surprised the thing could move that fast.

There was plenty of overhanging areas for the line to sag, but it seemed to handle those well. The ears, however, were a bit troublesome because I didn’t have a Minimum Time per Layer parameter set. They couldn’t cool fast enough before another layer was paved over, so the ears ended up a bit droopy. Setting a MTPL would make the nozzle hover around the part for a while before continuing.

Between the ears is more Undamped Drooling, something that I hope to fix soon.

And here’s a.

No, I can’t see how everything can go horribly wrong at all.

This print was a “high aspect ratio” piece done at 55mm/s and 0.3 mm per layer, and it came out great. I was afraid that the shaking of the platform when printing small profiles at the top would cause bad surface finish – and it does show a little. Otherwise, same problem as the ears of the hamster – small profiles didn’t get the chance to cool off.

The model is called the Pink Panther Woman.

Something which aided first-layer sticking performance some was parking a space heater right next to the machine. It kind of simulates a closed-cabinet heating system by keeping the build surface and atmosphere immediately around it nice and toasty. This was just a random hack to help some of the larger prints stick, such as…

This stepper motor mount for the extruder. I’ve been aiming to switch to a stepper-based extruder for better control of the flow rate. Stepper extruders are also one of the best solutions to Undamped Drooling since they can predictably and quickly cycle back after an extrusion run in order to “depressurize” the filament.

The part itself is a quick rework of this thing, with the “control tower” elongated to fit my bigger steppers. Unfortunately, as I discovered, the extruder control driver chips are not current limited. That means they can realistically use a stepper with 10-20 ohms resistance…. not my crazy 0.8 and 1.4 ohm ones. The driver chips entered over-temperature shutdown about as fast as I could turn my attention from the control software. I’ll need to locate 10-20 ohm steppers before continuing.

Print parameters for the part was the old-but-good 40mm per second at 0.4mm per layer. This one seems to give the best and most consistent surface finish at the end – the faster 0.3mm setting I settle on only seems to give good finish on smaller parts, whereas larger parts would see some filament not quite being packed down on the layer below.

After getting tired of looking at flat black things, I decided to pull out the roll of PLA I also bought. PLA is a clear (when injection molded or properly extruded) material that makes LED-worthy prints. As I found out, it’s also tenacious on plain acrylic (do not use a raft… it does not end well) and also exhibits great extrusion characteristics. It sticks well to itself, and when extruded very near its melting point, it cools almost immediately upon exiting the nozzle and so parts with overhang seem to build better. Oh, yeah, it actually does melt instead of turn goopy like ABS.

The down side of legitimately melting is that it does store more heat for longer than the ABS. This was noticed later on parts which had small, quickly-printed profiles which began sagging. The solution ended up being just activating the minimum time per layer option.

But for now, I used the stock included PLA settings on another version of the hamster. It turned out pretty well, but not what I’d call transparent. Or even really translucent.

I decided to use shot glasses as calibration objects this time. I figure they are more usable than small cubes of varying sizes…

The “Cool” tab in Skeinforge (where the minimum time per layer option is found) also lets  you add a ventilation fan to the extruder. I found a 120mm case fan and tossed it on the extruder controller’s spare output. The “Cool” options then turns on and off the fan during the time the nozzle spends hanging out waiting for the minimum time to pass. On the rims of the shot glasses, this helped immensely.

I later discovered that turning the fan around (such that it pulls air upward after it flows past the part) is a much less harsh thermal cycle and resulted in better clarity for the PLA while still letting it maintain structural integrity.

The calibration cups were used to test different temperatures and feed rates. There appears to be several schools of thought on how to extrude PLA – one of them says keep the temperature at or near the melting point (about 200 to 210 deg. C), and another says just beast it all and crank the temperature way up to 240 degrees.

Well, they all seem to work fundamentally, but one of those is definitely not waterproof. Though it’s leaking out of the seam along the side, not the base.

“C” and “No C” refer to whether or not I had the cooling cycle enabled.  Emptying the glasses (don’t worry, they were full of Mountain Dew) better shows the effects of the different settings:

What I’m observing so far is that the hotter you let PLA sit as it prints, the more optical clarity you get between layers. Make sense, since one layer mushes into the next better. However, you also lose structural integrity. The “No C” print exhibits this clearly – it’s almost transparent in some places, but very inconsistently so. The angle makes it look good, too. It actually has many deformed strands and sagging perimeter threads coming off it, and flexed during print like nobody’s business.

The very first glass is at the left. This was before I added the fan to the cooling cycle, so I indicated it with just “pause”. It demonstrates better clarity than the actively-cooled one (215/45/C) at the right, which had the fan going the whole time.

The best one, though, was the 240 degree print. The fan seemed to bring the body of the cup down to barely below its softening region before the head started on the next layer. It demonstrates a more consistent translucency than the other prints, which I find more pleasing than splotches of clear. Not as absolutely transparent as the first print, but the first print took forever since the wait cycles had to be so long.  With the fan’s help, the last print finished in a little under 40 minutes. The “M” in the logo is also less deformed.

For now, it seems I’m a member of the just beast it school of PLA extrusion philosophy.

Lastly, I tried another high-aspect-ratio print using the cooling cycle enabled process. The Undamped Drooling on this one was almost disgusting since the “tower” was so narrow that it spent more time waiting than printing. I tried taking care of it with a torch – it kind of worked, I guess.

This was done at the prescribed 240 celsius, 45mm per second setting. The layer height is set to 0.35 millimeters to compensate for the increased speed.

So that’s all for now. Eventually, some day, after I finally get my trippy heater board I’ll try printing larger things in ABS. I’m interested in the combination of heated build surface and cooling ventilation for sure.

I’m also legitimately considering renaming Make-A-Bot to something that doesn’t sound exactly like Makerbot. It was great as a project development name, but I’m starting to run into issues answering questions about it, and explaining to anyone else where to get their own. It’s just more explanation than I foresee myself doing without being snarky.

Any suggestions!?

How Many Make-A-Bot Puns Could A Make-A-Bot Make If A Make-A-Bot Could Make Make-A-Bot Puns?

About this many:

Above is the product of one night’s printing. Tons and tons of calibration cubes, then a few reruns of shapes I tried already to see if the quality improved on anything but a cube.

Let’s start with the first one, which I have nicknamed the Abortion Cube:

I tried the advice on the Makerbot Blog about one way to calculate a workable feed rate for the machine. From pulling a test extrusion, I found that the extruder actually worked at around 26mm/s. Unless I really missed something, that did not work out at all. It was clear from watching the epic blobular formation that the machine was in fact moving far too slowly. So I went for the logical next step: turn it up.

So here’s a test print of a 20mm cube at 40mm/s.

Muuuuch better. Now it’s on par with the stuff I see coming out of other peoples’ Makerbots. This was still on 0.4mm layers, though. I began playing with the “aspect ratio” of the filaments by adjusting the Width Over Thickness values and making more cubes. A wider thread adheres better to the one below it and can fill areas quicker, but appears to make the machine more prone to globbing.

After Cube #2, I decided that a stiffer platform was in order. Further lowering of the layer height was probably a futile effort if the platform itself has more “rock height” than the layers. With Advanced Circuits still working on my trippy heater PCB, I elected to make a stopover solution in the form of a 7 inch square chunk of 6mm acrylic. This represents the final outline of the PCB (yes, it’s massive), but the heated area is a 6×6 inch  patch in the middle.

Here’s another cube that turned out great. This represents the numbers I ended up settling on for the time being. The layer thickness is now 0.3mm, and the feed rate is 55mm per second.

I began logging all the settings used for each cube as I made them. From left to right, the lineup represents a gradual reduction in the layer height and increase in the feed rate while trying to maintain a constant thread aspect ratio.

While making the solid test cubes, I noticed the internal fill cooling unevenly with respect to the outside edge, causing “cube obesity”. To mitigate this, I adjusted the aspect ratio of the infill threads such that Skeinforge takes them to be wider (the 1.75 in “1.5 / 1.75”), and thus puts less infill paths down. This solved the bulging issue exhibited by the two middle short cubes.

The cubes were some times stopped after 20 layers or so because I figure by that time I got the point already and could move onto the next.

I sent MaB off on a mission to make another funky quarter sphere thing. The effects of the increased feed rate were primarily seen in the outside shells, where there was less “globbing” from the machine pausing briefly. I also went back to using the ‘straight criss-crossed lines’ method of infill, over squares or circles.

The first useful part MaB makes, however, is this spacing piece for a…. well, you’ll just have to wait and see. The part was designed to be 3/16″ (0.1875″) thick, and this print managed to hit 0.180″ consistently. Accounting for plastic shrinkage, that’s pretty close. The hole internal diameters came out slightly small, but there’s a setting to compensate for that in Skeinforge.

Here’s the family photo again. I remade the Companion Cube using the 0.3mm layer height, and oddly enough, it came out a little shorter than the first 0.4mm print. I also had a second go at making the funky triangular prism (for lack of more descriptive terminology…)

The finish at 0.3mm per layer on convex (external) surfaces and straight lines is pretty impressive. Concave surfaces, though, like the inside surface of the quarter spheres, are still a bit rough.

Overall, I’m content with how dialed in the machine is right now. The current setting is now my baseline for experimenting with new ones.

In the coming days, I hope to push MaB to the limits of sanity in terms of axis speed. I’m currently aiming to hit 70mm/s and 0.2mm per layer.