The Fall 2009 Roundup: Überclocker Updates, RazEr Redux, Analog Antics, and the End of the Tragedy of the LOLrioKart

…wins for the longest post title EVER on this site. That’s because it addresses quite a few topics. I can finally characterize the academic term so far as having entered a steady state, which just means I know which nights I can bumble away safely, so it’s time to step up work on the projects. I’ve devised a list of theoretically attainable goals for the next few months, stretching into the coming winter months.

Überclocker Remix

Let’s start with some pictures of epic motor ownage. I cracked open the toasted HTI gumball machine motors out of curiosity after removing them from the bot. What awaited me inside was a scene of utter devastation.

That doesn’t look very healthy. It appears the commutator decided to just melt off the backing material. This motor actually still ran, just throwing blazing white sparks everywhere. The discoloration of the copper next to the crater attests to the extreme heating that occured.

The brush cap from the left side, which simply failed open circuit at the event. Well, now the reason is clear why it failed open. Half of the brush conductor spring just sort of flew off and melted itself into the other side of the plastic brush holder.

The carbon brush itself was bouncing around inside the motor.

Another view. That bit of spring must have been pretty hot to instantly melt itself into the plastic.

And another view of the copper droplet that is the commutator. Oddly enough, the windings themselves seemed for the most part to be just fine.

Here’s Überclocker looking decrepit on a table. Since a robot with no motors is akin to a dog with no legs, or a fish with no fins, I began the quest to search for a… well, more legitimate motor. That’s when I remember that I found these, from Way Back.

DeWalt drills are classic musclebot motors. Sadly enough, these were of different voltages (!?), which not only surprised me as to how on earth their previous user expected their creation to move in a straight line, but saddened me because I… well, want mine to.

It was enough to perform a fit test and draw up plans to modify the gearbox to accept these motors while UPS channels their Brownian Motion to get a matched set of motors to me. They are the “new” DeWalt motors, where “new” is relative to 2003 or so. These drills have 3 speeds and are infinitely more of a bitch to mount. So I will only be using the motors in my custom frakenb0xen.

Fit test. The good news is that these motors are roughly the same length as the 700-size HTI motors, but a little fatter. No issue, considering the gearboxes have plenty of wiggle room.

The gearbox modified to accept a DeWalt motor, with its Alien Technology Motor Pinion of neither metric nor Imperial tooth pitch. Needless to say, this will be removed and the HF motor pinion crammed on in place.

So am I over-motoring the HF drill gearbox parts by putting a real motor on them? Perhaps. However, I think it’s a legitimate move in a 30 pound robot, because the laws of physics dictate that I can only put so much power to the ground. I’m mostly after the “real motor” bit, not so much increased drivetrain power, because the robot doesn’t have the traction to use it.

With motors now on the way, this conversion ought to go quickly since I’ve already drilled the new mounting holes to accommodate them. Überclocker should then be able to attend more events.

The (Possibly?) Final Chapter in the Tragedy of the LOLrioKart

So by now all ya’ll have probably heard of this.

While the details surrounding the citation were totally illegitimate and imply a degree of recklessness that was not present at all, the bottom line is that the kart is not going on any more open road adventures until it’s legit. And by legit, I mean registered and insured and fully street legal.

Whatever measure this takes, it will happen. It will simultaneously the most confusing and most glorious thing on the planet.

But the good news is that through two weeks of intense demos and driving during Orientation, the kart didn’t explode. The motor controller, version 6, is more or less stable. That’s huge. That’s like, me doing something right in electronics for once.

Of course, if I actually run the numbers on the electrical characteristics of the power converter, it would probably make real EEs run away to vomit. But the kart has survived more than twenty power cycles without misbehaving, save for the flakey DC-DC converter that caused the initial failure of version 6. A replacement module with better-designed (read: existent) filtering solved the problem.

So I’m satisfied. There will be little active work on LOLrioKart this term, with most of the fleeting effort concentrating on the battery system. After said weeks of operation, two cells in the battery pack are now just resistors. I regularly saw the voltage dipping under 45 volts on acceleration, which is concerning to say the least. Battery management solutions are condensing around me, so I may make the jump to lithium iron phosphate cells.

Now let’s move onto the new shiat.

This is a Xootr Street push scooter.

Gee, that looks kind of like every other push scooter on the planet. You know, like a Razor scooter. I thought you already had one of those? With like… a motor on it, right? That you built? I heard you built a motor. Can you show me how that works? Can you build me one?

… </average_miters_visitor>

Oh, that’s the difference.

As much as I love RazEr when it works, it’s time for me to realize that it’s too freakin’ small. I’ve managed to hit the tiny-but-functional goal, and at the same time the maximum recommended rider weight a few times. With some more scrupulous design, I could probably fit more batteries in there, but otherwise all the useful space is essentially occupied. And while 5 inch wheels are great for shoving your average copier motor core into, they are not great for shoving into your average pothole.

I need something bigger. More legit™. So thanks to MITERS for coming up with an engineering sample of the Xootr Street. I won’t actually be making any mods to this one, since it’s … not mine, and stuff.

This thing measures a bit over 3 feet long when fully deployed. The wheels are 7 inches in diameter and cast aluminum. It’s the smoothest thing ever on the ground because of the large wheel-to-bearing diameter, which minimized rolling friction. And the deck is absolutely enormous….

… and HOLY MAGNESIUM JESUS ON A STICK. It is in fact CNC machined from billet aluminum. These guys are just like me, except with infinitely more style. A scooter? Made from real metal?

And the 10 center-side pockets are just big enough to comfortable seat two A123 26650 cells apiece! How about that. 20 cells yields almost 150 watthours of battery pack energy.

Ground clearance check. The deck height, oddly enough, is almost the same height of the Razor A3 frame. The wheel line is just an inch and a half or so higher to fit the 7″ wheels. Overall, as can be seen, there is about 1.25″ of “fiddle space” from the bottom of the deck (not including the pockets) to the top of the 1.5″ parallel.

This is good, because hiding all the goodies under the vehicle frame contributes to vehicle aesthetics and the illusion that something which is not supposed to be motorized is moving under the directive of an unknown force.

There are no motor drawings or plans for this yet, but the profile of the wheels and their spacious internal diameter make them amenable to stuffing axial flux coreless motors inside, maybe even one per wheel. I’ve been itching to build a real surface-wound (no iron core) pancake motor for a while, but have been put off by their complexity in manufacturing.

As more details condense from the bot-aether, I’ll give this project its own page, category, and possibly a snappy and witty name. This is not a high priority project, as I don’t even have the vehicle yet, and it might spill over into Spring term.

Spring is a better time to blaze around anyway.

Now Announcing Project SEGFAULT

Segways.

A bad pun on the word segue. A fundamentally unstable faceplant-waiting-to-happen of an inverted pendulum. A cool exercise and great demonstration of basic control theory.

DIY balancing personal transporters have been attempted and perfected many times before. It’s almost passè. There’s even instructions on how to do it and code for your choice of microprocessor. All you need is two fat motors, a rate gyroscope, an accelerometer, and determination.

The whole thing about “microprocessors” is what has been putting me off. I like to think I’m familiar with mechanical engineering principles. I’m shake on electronics and EE. But I’m the last person you want to ask about anything software related. I hate software. With a passion. Even though I use it ALL day, I shudder to see what goes on under the glitzy Web 2.0 interface, or under the ultrasonically-welded sealed cap of an Atmel chip.

…so that’s why I want to do it all in ANALOG ELECTRONICS.

That’s correct. Op amps, comparators, linear components, passives… it’s a 6.002 (or 6.101) paradise. I stochastically arrived upon this idea near the beginning of the term, but it took a few weeks before I took it upon myself to do some research on gyros and accelerometers, and sketch out a rudimentary control network composed primarily of rail-to-rail op amps.

Then I remembered that Dale had built an analog balancing robot, so naturally I read the site and discovered I was doing it totally wrong.

I have a sneaking suspicion that a relatively non-chaotic differential equation like the one that governs inverted pendulums can be pretty easily translated to a continuous time control system (analog, as opposed to a discrete time digital control system). The idea as a whole is to have a purely analog, continuous-time front end controlling a Class D amplifier, also known as a switching amplifier or if the output is bidirectional a locked antiphase amplifier. Basically this just means your transducer wiggles back and forth really quickly… but some times more in one direction than another, so the summation of the movements is a velocity.

But Charles, isn’t a switching amplifier a digital thing?!

Yeah, if I implemented a real linear motor driver, I would have a battery life of 30 seconds and require heat sinks the size of Hannah Montana. Sssshh…. don’t tell anybody.

With the plan now more grounded (HURRRRRRRRRR PUN) than before, I’m moving forward with the mechanical details, as I always tend to do first. Once I have a rolling frame, I could conceivably roll analog or digital, or mixed-signal. As always, this entails a trip to MITERS and a few hours of mining for parts.

Yeah, so it’s nothing much yet. I grunged these 9″ pneumatic tires for the project as they were the only two matching wheels in MITERS that weren’t already on something.

9 inches? Isn’t that a bit small (&thats_what_she_said;) ? It is, but there’s nothing fundamentally wrong with having smaller wheels on such a machine. It just makes obstacle negoatiation tougher. If anything, I can get away with having less torquey motors because of the increased mechanical advantage.

The design work continues! After I get my control theory a bit more in line, I’ll sketch up a schematic of what I think should work. There are endless supplies of linear circuit components at MITERS and kicking around the EE labs for experimentation. I have accelerometers and gyros on the way from Sparkfun for experimentation.

…Oh, that’s the other cheat here. Real, modern MEMS sensors. I’m going for the analogginess here, not period-realism.

SEGFAULT will get its own page and category as it develops. This is my number one goal for the end of the term, and I’m actually going to try to get the controller graded. Here goes… something!

Dragon*Con 2009 and Überclocker Remix: Epic Failwin Edition

So it’s over.

The lesson learned this time:

No matter how good of an idea you think it is to use sketchy $2.50 surplus drive motors, IT ISN’T. There’s a reason they’re on the surplus channel AND really cheap, it’s because they suck.

Anyways, here’s the pretty picture of the robot that I promised. What better backdrop for angry \m/echanical \m/ayhem is there than a flower garden?

I brought with me some assorted lighting products to comply with the power indicator requirement. So, some blue LEDs and resistors later, the bot had a “body glow”.

The emission of the LEDs is captured well by the camera. It’s actually much bluer in person.

After a last overview to add threadlocker on screws that were finger-tight for testing, I threw the robot and associated equipment back into the crate and hauled off to the event.

I ended up not bringing any insect bots this year, so there’s no bot report on the Sunday ants and beetles tournament, but I did take some pictures.

Anyways…

Welcome to Dragon*Con.

The most eclectic collection of comic book heroes, SciFi characters, anime schoolgirls,  ambiguously-gendered deviants in locally popular indie bands, and much much more, in the universe. This guy worked two years on a painstakingly accurate interpretation of… a character I have not heard of in a show I have not watched.

In the middle of all this, somehow, is robots. I am satisfied.

Here’s the “Microbattles” event on Sunday, which features full enclosed-arena combat with 1lb and 3lb bots.

Returning again is the super legit Atlanta Antweight Arena™, a 6 x 6 foot, quarter-inch polycarbonate-sheathed Box of Awesome.

After the last arena hazard exploded off in a violent expulsion of wheel chunks, plastic shavings, and angle grinder gears, it was determined by the community at large that robots should be less amenable to destruction via the hazard, and that the hazard should be designed more for… well, fucking around with the match.

So the new arena hazard is a solenoid-driven flipping ramp that is weight-sensitive. On average, when it is functional (i.e. the latch isn’t jammed), it will pitch a 1 pound robot a few inches up and two or three feet over.

My suggestion of a powered turntable was turned down.

Robots at the event ranged from the compact, durable, and elegant, to…

Yeah, about them robots.

Here’s a picture of robots (Segs and Pwnsauce). Fighting. Like on Battlebots.

The main event is a highlight during the Monday of the con, which is when things are always ending or wrapping up. It’s an open stage sumo-type event where big spinny things are not allowed due to the peculiar fact that the arena wall is the audience.

No, not really. But they still don’t allow spinners, flails and chains, or other surfaces that could conceivably travel at more than 20 feet per second, the prescribed speed limit.

The combat stage in question. Always the shittiest, most beaten up, and uneven stage risers that the hotel has, and usually recycled from the previous year (and beyond!), then littered with audience-sourced stage hazards to make life more interesting.

This year, we have objects as diverse as to run the gamut from shoes to donut boxes.

So about that whole robot fightin’ thing…

Bots at D*C tend to be less SRS BIZNESS,  if the brightly painted lawn mower shell with a popcorn toy on top doesn’t tell you already, than the more professional league events due to the fact that there’s nothing really to win besides glory and a plaque…. and the hearts of nearly a thousand audience members at any one time. The event average 80% seats full and approached standing room only at the end. Coming from a harder combat background, I’m slightly jaded, but the average Stormtrooper finds this very amusing.

Usually, big steel bars are bolted into the stage riser surface to perform one of several functions. They act as more floor hazards to discourage plain box and wedge designs which, while effective, are boring as hell.

They also, as was discovered at this event, keep the risers together. A few good shoves from flying 30 pounds robots and inches-wide seams would open up in the floor because the risers would physically move from the impract.

Floor-scraping wedges have a hard time navigating to begin with, but fast ones begin tearing up the stage surface. A few seams and edges had to be cut off, hammered, or re-screwed as the event progressed.

Here’s a cool shot of Überclocker performing clampbot gymnastics.

Okay, so that’s totally and utterly staged, but for good reason. I actually played most of the tournament with either one function drive side (the left one) or none at all.

Why? Because my sketchy-ass $2.50 surplus drive motors let out the smoke like nothing else I have ever seen.

I actually lost one of them before matches even started. During some test driving on the stage, the right side motor ceased functioning. By that, I mean if you try to power it, huge sparks shoot out from the brush end. Not smooth for robot work.

Knowing the bot wasn’t going to win at that point, I sort of just tossed it in the tournament for grins and chuckles™. This involved starting in increasingly absurd positions as the matches went on – it was a round robin tournament, so I had plenty of time for showmanship.

The reason for the failure is still unknown, but there was no way the bot would move at all with one motor dragging on the right side. So I took it out – leaving only the gearbox to add a very minimal amount of drag, so the robot would tend to curve in a wide right cirle.

The last minute hack that saved me to some degree was turning Überclocker into an elaborate cheap R/C car. You know, those things which go forward, but then turn in one direction when they reverse.

The magically-multipurposed zip tie comes to save the day. When the robot rolls forward, the gears bump the cut wire tie out of the way, and the robot moves without restriction.

However, when the robot attempts to reverse, the zip tie gets sucked into the gear teeth, jamming the wheels. As a result, the robot swings a left turn about the rear right wheel.

It was a very limited form of maneuverability that opponents were about to take advantage of, but hey.

See it working in the highlight video!!

Wrapup

You know what… for once, I’m actually satisfied with the robot. The failure this time was not something conceptual or something I had to fabricate. The fork and clamp worked extremely well when I could capture opponents, and the robot actually did not faceplant on a lift attempt. The torque limiting solution for the gearbox also worked excellently.

The only thing I need to do is not go “ooh, cheap and shiny” as much…especially on something as pivotal as drive motors.

Überclocker will probably compete in regional Sportsman 30lb class events and will return to Dragon Con next year. In the mean time, I have a year to perform upgrades and rebuild the insect bots that I neglected this time.