That’s It, We’re Bringing The Stance Back! Introducing Stance Stance Revolution 2

Yeah, yeah…. I know, I know, the SSL certificate expired again. I’m glad like 5 of you still e-mail me about site bugs. I changed my hosting options in January and I guess just I had to log in to click the button again, but had been too lazy to actually do so. Not like anyone reads websites any more, they just want me to stream working on stuff or make short form videos. All I ever do now is log into the admin panel and delete spam comments anyways!

Anyways, Operation IDIocracy and the New Robot Trap House basically ate my entire 2023. With that said, by about December 2023, I had unpacked enough of my tools and machinery to the point where making something was plausible again. I figured a new bot build would be a good stress test and will force me to unpack and organize more things as I needed them.

With that being said, I was also broke, so no new 30lbers! The idea was to see what I could bang together for Motorama using just my vast trove of random parts, with maybe a McMaster order thrown in. As expected, that lasted all of maybe 15 minutes.

Welcome Back to Stance

Almost a decade ago on this very website (scary), I built the world’s first, and somehow still only, dual 45-degree angled spinner called Stance Stance Revolution. It was built as a bit of an inside joke based on Counter Revolution from BattleBots’ 2015 reboot season (and RoboGames before that) and Plan X, which caused some Internet Consternation because its (reversible) weapon usually spun downwards. So let’s make a bot where you have no idea which way it’s spinning, but it’s alright because I don’t either!

It somehow kicked ass. While it never won anything outright, it had a terrifyingly good run at some of the old MassDestruction events held at the Artisan’s Asylum (then in Somerville) makerspace. After these events were done, I kind of just put the husk away, swearing I’d rebuild it at some point. Like 27 vans and 5 BattleBots season later, IT WAS TIME.

The plotting for SSR2 actually went back a long time to around late 2020, after I’d moved to the Old Robot Trap House, rallied the troops to build the first chassis of Overhaul 3, and then decided to skip BattleBots’ 2020 season due to my team being dispersed all over the country and travel being very difficult. So I was basically thinking of other things to build (the same thought turnovers lead to random projects such as the Omnibot reboot)

Here’s the first concept of the new Stance Stance Revolution I made around then. It’s just a solid blob model with no details, but it conveyed the vibe of version 2. The biggest change is to remedy a major problem that version 1 had: It didn’t even have stanced wheels. Basically I was thinking of making conical wheels, whether by a hot wire foam cutting jig or 3D printing little TPU cones or something, so the whole drivetrain sat at 45 degrees, in-line with the weapon disc on each side. Extreme camber.

I basically didn’t even think about or look at the concept until late last year, when I was considering my options for Motorama. I picked it back up again and decided to take it more seriously. One of the challenges was of course how to even drive the wheels?! I brainstormed and chicken scratched out some ideas, including putting motors parallel with the wheel face (so they, in the global coordinate frame, were 45 degrees angled up) and also using bevel gears built into the side of each wheel mating with a pinion embedded in the frame.

From there, I turned my attention to an old friend, worm gears.

Motors parallel to the wheels presented a packaging problem because they would stick out a lot, especially motors with gearboxes, and I’d likely have to raise them fairly high to fit them in the frame. The bevel gear idea had more merit, but I’d still need to run a geared motor and design something to split the power to both wheels, like a layshaft in the middle. Ideally I’d be able to arrange a motor long-ways in the robot and have it drive both wheels using a single shaft.

So why not strip two holes with one impact driver…. and handle both the 90 degree + 45 degree power transmission turnaround and the gear reduction in one? Open worm gears aren’t super commonly seen in robot fighting, I think more due to the need to precisely align two gears. The general lack of backdriving capability also could make your drivetrain more vulnerable to sudden torque loads, which could shear off the teeth. Nonetheless, I think this approach is under-loved and therefore the solution had more appeal to me.

Above, I’ve made a few worm gear toy models to play with both in CAD and IRL. I wanted to get a feel for what my sensitive variables are when it came to making the mounts for these. The bronze gear was ordered from SDP-SI and its matching worm gear was just a generated profile by Autodesk Inventor. It sits in a little frame to be made from whatever material I had loaded in the Ender flock at the time.

The motor is a random nose hair shaver motor or something that I got in big sacks off AliExpress. One of my more recent habits is just going to AliExpress and searching for abject parts – sort price by cheapest and find the you-pull-it junkyard part equivalent. There’s a lot of sellers who sell harvested parts like from some broken Xiaomi drone. That’s how I scored a bag of drone motors for about $1.90 each, by searching “brushless motor” and sorting by price increasing. Trashcopter and its friends are basically the outcome of that search!

These motors were built like regular 1806 class R/C outrunner motors, but had an extra long shaft which extended out both sides. It seemed almost ideal to use for the drivetrain, so I decided to design around it. I think they were like $1.50 each or something! Clearly removed from some device, with wires of inconsistent lengths and color orders. They could certainly have less exciting retirements.

The assembly was helpful in deciding if I wanted to make a fully integrated “print-in-place” hub plus gear, such as out of nylon, or order properly manufactured gears and then machine them. This decision was also dependent on how the wheels will actually get mounted to the gears (or shafts).

For instance, if I could position the gear very close to the wheel, then it might be worth designing the wheel hub with a worm gear stump on it. If it HAS to go through a shaft, then I’d rather buy molded or machined gears and eliminate one source of precision loss (3D printed parts are never perfect, you can only design around the inherent unevenness).

To answer this, I had to think more about the chassis layout and see how real part dimensions will completely destroy my blob model and make me start from scratch.

I began a new sketch model where I imported the parts in question and just rotated and clicked & dragged everything into place for a visual. The chassis was defined from a rectangular block that had chunks successively slice off each end until I liked how it looked.

This immediately showed me that the biggest problem I’ll face is the diameter of the worm gear is going to forcefully drive how big the wheels are… and my goodness did they have to get BIG.

If I tried to make the wheels smaller, the worm gears ride so low as to be basically outside the bot. The worm gears I had in mind were 30 teeth; I clearly had to go to 20 teeth or even smaller in order to make this fit with wheels that weren’t 5.5″ in diameter.

And yes, I briefly did a design study on What if I gave up on life, a.k.a just used big foamy chunks like Susquehanna Boxcar but with straight wheels. This obviously gave me plenty of volume for everything and was perfectly reasonable, if I wanted to give up on life.

I decided to back down to a 20 tooth worm gear instead. This is kind of on the edge of what ratio I thought would make the bot driveable instead of twitchy or squirrely-fast, but it did allow the gear to be packaged fully inside the chassis while retaining reasonable ground clearance.

The earlier question of “Could I 3D print the worm gear and an integrated wheel hub” was answered and it turns out no I could not because of the need to clear the motor diameter. A dead shaft in this case would actually have fairly little support on its bottom side as well, so rigidity would be horrendous. I decided that it was better to keep the worm drive and motor enclosed inside the bot as well, for alignment and cleanliness reasons. This basically made decision to use a live (driven) shaft hung from two bearings.

So, with this in mind, I went ahead and placed an order for a big sack of worms and worm gears from AliExpress. I bought a metric set of trial parts to begin with, so it was easy to find substitutes on the Chinesium Market. Dimensions for these gear families are pretty standardized with only minor differences, so while the order was arriving (about 2 weeks) I went ahead and pushed the design itself, leaving some slop space in case part dimensions had to change.

To make the shafts, I was going to be lazy and use 3/8″ aluminum hex stock with one side machined into a partial rounded polygon at a 8mm diameter. This lets me use 8mm bore bearings which are super common, but also retains flat surfaces for fastening. The step from rounded to sharp will be the seat for the bearing.

With this approach in mind, it was time to start the detail design. I had enough information here using its positioning in the chassis mockup to drill deep into making the driveshaft assembly comprising the worm gear, shaft, means of attachment, and bearings. The general idea was to seat the motor and worm gears in pockets cut out of the chassis “block”, such that a plate that is mounted to the angled face keeps the gears in place and also doubles as the structure to mount the blade hub. If I remove the weapon and the side plate, then I can pull the gear assemblies out quickly.

In the next episode of Stance, designing the rest of the chassis and bringing it to a state where I’m ready to attack fabrication!

The Belated Motorama 2023 Recap: Return of the Susquehanna Boxcar

Somehow in the midst of the most unscoped, sprawling big-integration project I’ve ever found myself in, I managed to pop out yet another dumb robot! Last² year for Motorama, I spawned the Susquehanna Boxcar, which was a quick-build 30lb Sadbot using pretty much only on-hand components (I mean…. I allowed myself a trip to the hardware store and some random bolts from McMaster). So, for 2023, as I was seeking to distract myself from constantly wrenching on the ven, I decided to bring the bot back. In terms of actual timeline, this build occurred some time between The Stuffening’s conclusion and The Driveshaftening.

While the original build was conceptually sound and drove alright, the mild-wound brushed 550 motors with the spur gearing ended up being prone to burning out. Even with the RageBridge current limiting set rather low, the windings were fine enough that prolonged pushing (or binding in the drive side) would begin cooking them. By the end of the event and in the rumbles, it could barely move.

The easier way out was to just go brushless. This is a statement that, about 10-something years ago on this very website, was almost an absurdity to hear… but that’s the march of technological progress and Chinese meme manufacturing! I had a large stash of SimonK-flashed AfroESCs left over from those days, as well as a few other random SimonK/BLHeli enabled controllers. Nowadays, the new hotness is AM32 which is very promising so far for a couple of builders, but I don’t own any of that hardware yet. This build of Susquehanna Boxcar will help me draw down my existing stash of parts and equipment even further, so it’ll make sense to take the jump to something more modern later on.

The plan was pretty much the same as the first build. Just four motors with a single open spur gear stage to the wheel. The motors I picked were some NTM Propdrive 2836s from HobbyKing, probably destined originally for some kind of Roll Cake or Colsonbot. I had three of the same motors, so I decided to get an extra few from another builder. Next, to give these motors even more of a leg up on the world, I specified 6 tooth pinions, to be custom-made from cold-drawn “pinion wire” (gear on a stick) to be purchased from SDP-SI.

Yes, within the first half hour, I’d already broken my “No spending money” rule. It’s now… No Spending Money™

The smaller pinions allowed a total reduction of 10:1 to the 60 tooth drive gears. This thing will be quick, but I had no doubt it would drive well.

One of the issues (of many) that plagued Susquehanna Boxcar last time was that the four motors were independent from each other. To do this effectively in a 4WD chassis, each motor really needs a lot of torque and power overhead in case you get tilted up (which WILL happen) by an opponent or engage in a pushing match which tends to load the back set of wheels. The little mild-wound 550s….. did not have this.

In lieu of figuring out how to re-engineer a chain or belt drive onto the thing, I decided to just plop a giant bull gear in the middle. With some geometric massaging, I found that I could fit a 73 tooth gear in between the two wheel gears, offset slightly, while keeping the motor pinions from barely touching it.

Oh, yeah, the other constraint was that I wanted the motors as far inboard, towards the center of the bot, as possible. This was to make them less obvious targets as well as to let me have more volume for electronics and batteries. So, all together, this design path ended up working out quite well.

The construction method will be the exact same as version 1, using literally the same bars of UHMW. This is the generated left frame rail. Like before, I’ll be using a 3D printed template/pattern to spot the holes before drilling them, in lieu of having a milling machine with a readout or doing it High School Charles style with all-manual layout.

The drill gearbox for the Multifunction Poking Implement is mounted identically, but pushed forward a little more. There were two reasons here. One, to give me more space for electronics, as the motors are spread farther apart than before and so the contiguous space at the very back has changed in shape. And two, because I wanted to be able to run a larger sprocket on the poker hub. Having the motor directly underneath limited the sprocket selection significantly.

The poker hub this time uses a #35 sprocket instead of a #25 for greater durability. I wrote off using this #35 sprocket (from my big basket of random sprockets) last year because it was larger than the #25 I ended up going with. But now, with the motor moved, it can fit.

I went ahead and modeled the bull gear that bridges the front and rear drive wheels. It’ll spin on two FR6 type ball bearings and be unceremoniously suspected on a single shoulder bolt with a locknut. I’ll have to see if I can even make the tolerance stackup of manually drilling these holes work with it!

I generated the template that is to be used for the frame rails, and made sure to design it so it’s as hard to look at as possible. There’s no real reason for the many unrelated holes, just an aesthetic choice. If anything, it made the print process longer and made it less rigid.

The template aligns with the UHMW stock using three dowel pins. Two on the bottom side for the parallelism, and one touching the upper corner.

The Makening

The first step is to take apart the old and salvage what I can for the new! It wasn’t that much, sadly. The only things I could really reuse from this chassis is the outer steel frame itself which left the event mostly intact, and the four axle bolts.

Using the template to pilot drill the holes did work well enough, but I still needed to use the Benchmaster, Master of Benches for a counterboring operation to make pockets for the drive motors. I didn’t have a good means of ensuring that a Forstner bit (to make the flat-bottomed hole) started aligned with the pilot hole if I did this on a drill press, so I just sucked it up and spent a few hours counting dial revolutions. Still, this was more of a “close enough” operation, as the motor’s mounting axis is determined more by their countersunk mounting screws. As long as they didn’t touch the side of the pockets…

All the parts are labeled with their orientations because I will definitely mess up making the correct side otherwise!

Going back to construction methods I haven’t really utilized in a bunch of years, really dating back to my pre-machining era. These frame rails were just squared up and clamped together, with the holes laid out by hand.

In a day and age where most people default to 3D printing frames, and it’s common for newbies to think you have to have a 3D printer to get started building, I still think there is value to a frame banged together from UHMW blocks. It’s workable with almost all tools, and is a solid contiguous mass for you to zip things together wherever you want (versus 3D printed hollow infills… reminds me of drilling into drywall trying to mount something at the house)

I expect this mod to go very poorly.

That’s a 35mm class outrunner motor which shares a bolt pattern with the RS-550 sized drill motor. I was going to cram this into the drill gearbox after boring the pinion out to 5mm. Putting something like 3-4x the power of the drill motor through that gearbox is most likely going to make it very angry. My guess is the output stage pins will shear or I’ll start blowing gear teeth.

I went ahead and prepared both of the 3536 motors I had for drill gearboxes. It’s easy to keep making parts in the same sitting once you get rolling and all the tools are already out and set up.

Test fitting the bull gear here. “Shoulder bolt” decayed very quickly into “well, i’m too lazy to remove this cap screw and nut”. I found that I had the tiniest amount of axis position adjustment because the threads on the screw are a very slightly smaller diameter than the hole.

To my utter surprise, the gear mates all worked! Only a small amount of backlash was present and the bull gear didn’t really need any special treatment, like forcing off to one side of the tolerance/slop distance. Now, I used to do 32-pitch gear mates by hand on the drill press back in high school, so if I can’t even manage 24-pitch nowadays that would be quite the blunder.

Moving onto the Multifunction Poking Implement, it’s put together the same as last time: Just a square tube, appropriately drilled through, welded to the sprocket

As I touched upon before, I started with a #35 sprocket this time and turned it down (very painfully – this was a lot of sitting there cranking Tinylathe 0.5mm of feed at a time) to the thickness I needed. Then I just apply some quick blasts with Limewelder using a steel tube as a locating dowel in the center.

Now, for the drill gearbox sprockets, I had to get a bit creative. The smallest #35 sprockets I owned were these 8-toothers… but they already had a bore of 3/8″. The drill gearboxes have a 3/8″-24 threaded output shaft. There’s too little meat on the hubs to bore it out and sleeve it (I’d basically cut the sprocket bit off the hub if I tried boring it out).

The solution: Well, the welder is already out and warmed up. I just filled the hole up with Weld™. It’s like a Direct Edit button, but for real life.

Next, I chucked the sprocket up and treated it like I would any other! Drilling a center hole, then successively larger holes (the weld alloy is harder than whatever this is made of), then finally running the 3/8″-24 tap through it.

That worked amazingly. So that’s pretty much all the mechanical work going into this bot. Conceptually very simple, using techniques I’ve second-natured for years now, and not much to go wrong. Perfect zero-brain-cells-left build for a time I was mostly preoccupied with planning the L.E.W.D.

I even went and purchased a new Harbor Freight Multishovel to complement the slightly beat up (but serviceable) one from last year. All I do to these is remove the handle and stuff the stump into the adapter sleeve that sits in the hub tube. The folding telescoping sleeve thing still works. Unless destroyed, I can transform it back into a Multishovel.

Top and bottom lids for the rear section are once again made from 1/8″ G-10 grade Garolite laminate, a pleasant and multipurpose material. Pleasant, except the part where it slowly consumes your HSS/carbon steel tools from abrasiveness and also leaves little fiberglass splinters everywhere. The top and bottom screws got an upgrade to 3/8″ lag bolts. No particular reason here besides unifying the tools needed to fix this thing.

Between then and now, I grew a reel of TPU filament that was only used a little. I decided to expend more of it making the electronics cave for this thing. It’s just sandwiched in place between the top and bottom plates, then retained on one side by the steel box frame and on the other by the protruding axle bolt heads.

It’s designed to fit a 4S 1.8Ah battery, compared with the 7S flat battery last time. Nothing wrong with that battery per se, but I was using the smaller AfroESCs which weren’t rated for that voltage input. Keeping the voltage lower also kept the bot’s calculated top speed from being comically high (like 30+mph, unrealistic to achieve in the box) and makes blowing everything up much less likely.

The power “switch” and power distribution was kept simple with a single gigantic squid assembly. The big solder joint in the middle brings together four 18 gauge drive motor controller wires, a single XT-60 on 14 gauge for the poker, and an auxiliary JST-RCY (literally “a JST Connector” when left unspecified, by the way… not many people know the actual product line name) for whatever else I want, like gaudy LEDs.

This was not fun to solder together, but I was in no mood to design some kind of bus bar or power distribution terminal block system.

After some more massaging and fineries, here is the Susquehanna Boxcar for 2023! I was highly pleased with how this bot drove, actually. The four SimonK-based drive ESCs were put into reversible mode with non-synchronous PWM (they can both add power, but not regenerate from each other – no fighting through the gears) but idle-throttle braking enabled. That way the bot still stopped quickly when I centered the transmitter stick and didn’t keep coasting.

The Motoramming of 2023

For the Motorama, I was in charge of making the trophies once again using asslaser69. I got creative this time and changed the design to use a lighted base, which we liked and so the organizers commissioned a boatload of them from Amazon. This was an cute little change from the rushed-together laser cut trophies of 2022 which were made because AAAAAAAAAHHHHHHH WE DIDN’T DO IT

And so, once again, we deal with the consequences of having me be in charge of something. IYKYK, IYDK,DGI.

I elected to do a “clean trip” this time. Vantruck was obviously not available for the job like it was in 2022. Plus, at this point, I was beginning to cull my random van buying and breakdown related expenses, appraising my resources in preparation for the New Robot Trap House. So, the soulless-but-least-likely-to-explode van it is.

My first (and only) real tournament match was against EVA (stream archive link), which used a pushy configuration for the match. Right around halfway through, I lost a motor on the left side, and later on the mutual pounding also (like I suspected) sheared off the planet gears inside the ol’ crusty drill gearbox that had been brushless-swapped. It was trapped upside-down :(

I was slated for two fights that day, and taking the thing apart to get at the motor and the drill gearbox took longer than I counted on. It turns out the extension cable I made to get to the ESC had pulled out of a connector joint I thought was well-taped, but I had to take the bot apart enough to get to that point to find out. The drill gearbox and motor just needed outright replacement.

You’re only guaranteed 20 minutes turnaround at most of these events, Motorama included, and that can come to haunt you really quickly if the matches ahead of you move fast due to knockouts, or if people forfeit fights. The usual 2-ish hours I was hoping to have turned into only 45 minutes or so. So with my time having come and gone, I decided to just prepare Boxcar for a series of really funny rumbles.

And no Susquehanna Boxcar moment would be complete without a comically sized vegetable hanging off the end of it. Behold, the Papaya of Redemption. As I promised, I headed out to the only Asian grocery within like 50 miles or something and picked up a couple of dumb… uhh, end effectors.

Here’s the stream link for that rumble! It didn’t do that much during the rumble because the Papaya of Redemption almost immediately broke the spare drill gearbox, and then became stuck against the frame.

Once that was very rudely and inconsiderately removed by Phenomenon, I guess it ripped something completely apart inside with the toss from its weapon (maybe turning a stripped gear or two into powder), and I had some vestigial function left on the Multifunctional Poking Implement. Upon which I got promptly stuck sideways on the wall.

I also agreed to a grudge fight afterwards against Big Cookie, which is a bristlebot using the purposefully unbalanced shell to wiggle around on a series of tilted wire brushes. It demonstrates translational movement like behavior under some circumstances, but hits crazy hard because it’s basically entirely weapon.

For this fight, the Danger Potato made a return, because… why not.

I assembled a composite drill motor out of the wreckage of the two I brought, so I can swing the Danger Potato. This was 100 percent not a good idea, just as I suspected. And I think I understand why I usually spend money on robot parts.

By the end, both of the robots were thoroughly painted in taro starch. Here’s the stream archive time link so the erotic taro-grinding action can be witnessed!

I said Cookie hits hard. Look at the frame on this thing. It’s turned completely into a parallelogram!

Well then… that basically retires this Susquehanna Boxcar because I’ll need to remake the frame entirely to get it back in working order. So, if I bring it back again, I might be forced to… you know, spend money on it or something. Maybe I can use one of the leftover P61 gearboxes I have from 30Haul. Sadly, the days of competitive bots being made from power tool particles is mostly done for except the local back yard stuff, like my very own near-and-dear Robot Battles at Dragon Con. There’s just better gearboxes to handle the power of brushless and lithium.

Boxcar basically lives in a pile of its own wreckage in a tote to this day, because immediately after returning from Motorama, I went into Operation IDIocracy rescue mode. I scrapped the parallelogram along with about 700 pounds of other random metal detritus before the big move. Now that the New Robot Trap House is functional, I am certainly considering bringing it back for said Dragon Con this year!